

oh, and save/load functions, if you missed it heavily updated visuals & sound effects new skirmish/multiplayer game modes, 20 total new skirmish/multiplayer maps, around 600 total a challenging AI, and an overly challenging AI 22 challenge maps for solo or 2 players 36 cooperative missions explicitly for 2 players 98 single player missions, including a campaign for Yuri 16 unique stolen tech units, 4 per faction 12 subfactions with their own unique sets of units Free multiplayer services through CnCNet5 A completely new faction: The Foehn Revolt See the full changelog here.Īs of version 3.3.5, Mental Omega includes: The changelog for this update is the largest so far, with many of its additions possible by AlexB's continuous efforts with Ares DLL. There's been a whole lot of balance changes, new units, structures and powers added to the tech tree, as well as numerous other additions and bugfixes. Judgement Challenge where a mysterious force is capable of perishing all of your bases Gladiators Challenge where your enemy has advanced weapon-disabling effects in use Ironwall Challenge against the armies of China with a powerful experimental weapon

Aberration Challenge against all 3 Allied subfactions with a tech level switcher What's more, new Challenge maps have been designed and added to the game, four of them.

Epsilon Special Op Mission Split Seconds

Epsilon Special Op Mission Fallen Ashes Soviet Special Op Mission Trophy Hunter Allied Special Op Mission Digital Demon In addition to this revamped campaign, we have prepared 6 new Special Operations and 1 new Co-Op, which replaces one of the previous maps. We have further adjusted the difficulty of the campaigns, making sure that Easy setting, now known as Casual, becomes more accessible to everyone, while Mental retains, if does not up the challenge a bit. While 3 out of the 8 final missions are still in the works, the big everything else has already been finished, and thus, after deciding to split this release - version 3.3.5 with its major campaign overhaul is now out!Īll of our singleplayer and multiplayer missions have been heavily revamped, with their visuals, script and even bits of lore reworked to various extent. Hell has frozen over! After two years the new version of of Mental Omega has finally been released. This, and much more is now available for download in patch 3.3.5. Attach signature (signatures can be changed in profile)Īll missions revamped, their difficulty overhauled - now is the best time to play the Mental Omega campaign, if you haven't already: on Casual, Normal, or Mental, if you dare.
